local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 144001046
L1_1 = {}
L2_1 = {}
L2_1.config_id = 46001
L2_1.monster_id = 22010301
L3_1 = {}
L3_1.x = 308.694
L3_1.y = 122.953
L3_1.z = 168.907
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 270.991
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 46004
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 304.682
L4_1.y = 122.396
L4_1.z = 169.568
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 241.035
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9003
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 46006
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 295.461
L5_1.y = 121.39
L5_1.z = 164.137
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 229.487
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 46007
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 298.756
L6_1.y = 121.2
L6_1.z = 157.41
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 222.996
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 46002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 306.842
L3_1.y = 122.463
L3_1.z = 172.231
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 46005
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 293.943
L4_1.y = 121.383
L4_1.z = 165.607
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 345.666
L4_1.y = 0.0
L4_1.z = 4.336
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 46008
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 300.719
L5_1.y = 121.515
L5_1.z = 157.104
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 46009
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = 300.641
L6_1.y = 121.59
L6_1.z = 159.658
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1046003
L2_1.name = "ANY_MONSTER_DIE_46003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_46003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 46001
L5_1 = 46004
L6_1 = 46006
L7_1 = 46007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 46002
L5_1 = 46005
L6_1 = 46008
L7_1 = 46009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_46003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_46003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 46002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_46003 = L1_1
